Music Princess Deck Breakdown

Main Deck

 Rarity
Trombow the Music Princess of Melodic Crown
 Rarity
Trombow the Music Princess of Melodic Crown
 Rarity
Trombow the Music Princess of Melodic Crown
WIND 3
Trombow the Music Princess of Melodic Crown
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.

 Rarity
Boton the Music Princess
 Rarity
Boton the Music Princess
 Rarity
Boton the Music Princess
WIND 1
Boton the Music Princess
  • ATK:

  • 0

  • DEF:

  • 500


The linchpin of the band. She commands her characterful comrades with deft motions of her rod. Say anything about her glasses and she'll stir up a storm.

 Rarity
Digisoon the Music Fiend
 Rarity
Digisoon the Music Fiend
 Rarity
Digisoon the Music Fiend
WIND 8
Digisoon the Music Fiend
  • ATK:

  • 2400

  • DEF:

  • 2000


[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.

 Rarity
Divinebreath the Orchestral Music Fiend
 Rarity
Divinebreath the Orchestral Music Fiend
 Rarity
Divinebreath the Orchestral Music Fiend
WIND 9
Divinebreath the Orchestral Music Fiend
  • ATK:

  • 3000

  • DEF:

  • 3000


"Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.

 Rarity
Elemental HERO Avian
 Rarity
Elemental HERO Avian
 Rarity
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

 Rarity
Elemental HERO Flame Wingman
 Rarity
Elemental HERO Flame Wingman
 Rarity
Elemental HERO Flame Wingman
WIND 6
Elemental HERO Flame Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].

 Rarity
Ensembullfighter the Music Fiend
 Rarity
Ensembullfighter the Music Fiend
 Rarity
Ensembullfighter the Music Fiend
WIND 7
Ensembullfighter the Music Fiend
  • ATK:

  • 2200

  • DEF:

  • 2200


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, while this card is face-up, your opponent cannot activate Trap Cards when your WIND Attribute Warrior Type monsters declare attacks.

 Rarity
Full Orchestra the Music Fiend
 Rarity
Full Orchestra the Music Fiend
 Rarity
Full Orchestra the Music Fiend
WIND 9
Full Orchestra the Music Fiend
  • ATK:

  • 2900

  • DEF:

  • 2900


"Ensembullfighter the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, this card gains ATK equal to [the number of cards destroyed by this effect] x 600 until the end of this turn.

 Rarity
Horn Knives the Music Princess
 Rarity
Horn Knives the Music Princess
 Rarity
Horn Knives the Music Princess
WIND 2
Horn Knives the Music Princess
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.

 Rarity
Vietor the Prevailing Wind
 Rarity
Vietor the Prevailing Wind
 Rarity
Vietor the Prevailing Wind
WIND 6
Vietor the Prevailing Wind
  • ATK:

  • 1700

  • DEF:

  • 0


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up WIND Attribute monster on your field. This turn, if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

 Rarity
Elemental Circulation
 Rarity
Elemental Circulation
 Rarity
Elemental Circulation
Spell Normal
Elemental Circulation

    [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

    R Rarity
    Fusion
    R Rarity
    Fusion
    R Rarity
    Fusion
    Spell Normal
    Fusion

      [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

       Rarity
      Music Princess's Battle Ballet
       Rarity
      Music Princess's Battle Ballet
       Rarity
      Music Princess's Battle Ballet
      Spell Normal
      Music Princess's Battle Ballet

        [REQUIREMENT] You have 5 or more WIND Attribute Warrior Type monsters in your Graveyard. [EFFECT] Fusion Summon a WIND Attribute Warrior Type monster by shuffling monsters from your hand and/or Graveyard into the Deck as material.

         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
        Spell Normal
        Pot of Greed

          [REQUIREMENT] None [EFFECT] Draw 2 cards.

           Rarity
          Straight Pierce
           Rarity
          Straight Pierce
           Rarity
          Straight Pierce
          Spell Normal
          Straight Pierce

            [REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

             Rarity
            Excutie Riding!
             Rarity
            Excutie Riding!
             Rarity
            Excutie Riding!
            Trap Normal
            Excutie Riding!

              [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.

               Rarity
              Shiny Shady
               Rarity
              Shiny Shady
               Rarity
              Shiny Shady
              Trap Normal
              Shiny Shady

                [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

                 Rarity
                Trap Hole
                 Rarity
                Trap Hole
                 Rarity
                Trap Hole
                Trap Normal
                Trap Hole

                  [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.

                  Popular Skills

                  Music Princess's Breath: 100%
                  Music Princess's Breath

                  Need 38 UR

                   Rarity
                  Trombow the Music Princess of Melodic Crown2 card
                   Rarity
                  Boton the Music Princess3 card
                   Rarity
                  Digisoon the Music Fiend3 card
                   Rarity
                  Divinebreath the Orchestral Music Fiend1 card
                   Rarity
                  Elemental HERO Avian3 card
                   Rarity
                  Elemental HERO Flame Wingman3 card
                   Rarity
                  Ensembullfighter the Music Fiend3 card
                   Rarity
                  Full Orchestra the Music Fiend3 card
                   Rarity
                  Horn Knives the Music Princess3 card
                   Rarity
                  Vietor the Prevailing Wind1 card
                   Rarity
                  Elemental Circulation2 card
                   Rarity
                  Music Princess's Battle Ballet3 card
                   Rarity
                  Pot of Greed1 card
                   Rarity
                  Straight Pierce1 card
                   Rarity
                  Excutie Riding!2 card
                   Rarity
                  Executie Riding!2 card
                   Rarity
                  Shiny Shady1 card
                   Rarity
                  Trap Hole1 card

                  Main: 39

                   Rarity
                   Rarity
                  2 cardTrombow the Music Princess of Melodic Crown
                   Rarity
                   Rarity
                  2 cardTrombow the Music Princess of Melodic Crown
                  Trombow the Music Princess of Melodic Crown
                  WIND 3
                  Trombow the Music Princess of Melodic Crown
                  • ATK:

                  • 1000

                  • DEF:

                  • 1000


                  [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.


                   Rarity
                   Rarity
                  3 cardBoton the Music Princess
                   Rarity
                   Rarity
                  3 cardBoton the Music Princess
                  Boton the Music Princess
                  WIND 1
                  Boton the Music Princess
                  • ATK:

                  • 0

                  • DEF:

                  • 500


                  The linchpin of the band. She commands her characterful comrades with deft motions of her rod. Say anything about her glasses and she'll stir up a storm.


                   Rarity
                   Rarity
                  3 cardDigisoon the Music Fiend
                   Rarity
                   Rarity
                  3 cardDigisoon the Music Fiend
                  Digisoon the Music Fiend
                  WIND 8
                  Digisoon the Music Fiend
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  [REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.


                   Rarity
                   Rarity
                  1 cardDivinebreath the Orchestral Music Fiend
                   Rarity
                   Rarity
                  1 cardDivinebreath the Orchestral Music Fiend
                  Divinebreath the Orchestral Music Fiend
                  WIND 9
                  Divinebreath the Orchestral Music Fiend
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  "Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.


                   Rarity
                   Rarity
                  3 cardElemental HERO Avian
                   Rarity
                   Rarity
                  3 cardElemental HERO Avian
                  Elemental HERO Avian
                  WIND 3
                  Elemental HERO Avian
                  • ATK:

                  • 1000

                  • DEF:

                  • 1000


                  A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


                   Rarity
                   Rarity
                  3 cardElemental HERO Flame Wingman
                   Rarity
                   Rarity
                  3 cardElemental HERO Flame Wingman
                  Elemental HERO Flame Wingman
                  WIND 6
                  Elemental HERO Flame Wingman
                  • ATK:

                  • 2100

                  • DEF:

                  • 1200


                  "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


                   Rarity
                   Rarity
                  3 cardEnsembullfighter the Music Fiend
                   Rarity
                   Rarity
                  3 cardEnsembullfighter the Music Fiend
                  Ensembullfighter the Music Fiend
                  WIND 7
                  Ensembullfighter the Music Fiend
                  • ATK:

                  • 2200

                  • DEF:

                  • 2200


                  [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, while this card is face-up, your opponent cannot activate Trap Cards when your WIND Attribute Warrior Type monsters declare attacks.


                   Rarity
                   Rarity
                  3 cardFull Orchestra the Music Fiend
                   Rarity
                   Rarity
                  3 cardFull Orchestra the Music Fiend
                  Full Orchestra the Music Fiend
                  WIND 9
                  Full Orchestra the Music Fiend
                  • ATK:

                  • 2900

                  • DEF:

                  • 2900


                  "Ensembullfighter the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, this card gains ATK equal to [the number of cards destroyed by this effect] x 600 until the end of this turn.


                   Rarity
                   Rarity
                  3 cardHorn Knives the Music Princess
                   Rarity
                   Rarity
                  3 cardHorn Knives the Music Princess
                  Horn Knives the Music Princess
                  WIND 2
                  Horn Knives the Music Princess
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.


                   Rarity
                   Rarity
                  1 cardVietor the Prevailing Wind
                   Rarity
                   Rarity
                  1 cardVietor the Prevailing Wind
                  Vietor the Prevailing Wind
                  WIND 6
                  Vietor the Prevailing Wind
                  • ATK:

                  • 1700

                  • DEF:

                  • 0


                  [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up WIND Attribute monster on your field. This turn, if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


                   Rarity
                   Rarity
                  2 cardElemental Circulation
                   Rarity
                   Rarity
                  2 cardElemental Circulation
                  Elemental Circulation
                  Spell Normal
                  Elemental Circulation

                    [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.


                     Rarity
                    R Rarity
                    1 cardFusion
                     Rarity
                    R Rarity
                    1 cardFusion
                    Fusion
                    Spell Normal
                    Fusion

                      [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


                       Rarity
                       Rarity
                      3 cardMusic Princess's Battle Ballet
                       Rarity
                       Rarity
                      3 cardMusic Princess's Battle Ballet
                      Music Princess's Battle Ballet
                      Spell Normal
                      Music Princess's Battle Ballet

                        [REQUIREMENT] You have 5 or more WIND Attribute Warrior Type monsters in your Graveyard. [EFFECT] Fusion Summon a WIND Attribute Warrior Type monster by shuffling monsters from your hand and/or Graveyard into the Deck as material.


                         Rarity
                         Rarity
                        1 cardPot of Greed
                         Rarity
                         Rarity
                        1 cardPot of Greed
                        Pot of Greed
                        Spell Normal
                        Pot of Greed

                          [REQUIREMENT] None [EFFECT] Draw 2 cards.


                           Rarity
                           Rarity
                          1 cardStraight Pierce
                           Rarity
                           Rarity
                          1 cardStraight Pierce
                          Straight Pierce
                          Spell Normal
                          Straight Pierce

                            [REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


                             Rarity
                             Rarity
                            2 cardExcutie Riding!
                             Rarity
                             Rarity
                            2 cardExcutie Riding!
                            Excutie Riding!
                            Trap Normal
                            Excutie Riding!

                              [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


                               Rarity
                               Rarity
                              2 cardExecutie Riding!
                               Rarity
                               Rarity
                              2 cardExecutie Riding!
                              Executie Riding!
                              Trap Normal
                              Executie Riding!

                                [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


                                 Rarity
                                 Rarity
                                1 cardShiny Shady
                                 Rarity
                                 Rarity
                                1 cardShiny Shady
                                Shiny Shady
                                Trap Normal
                                Shiny Shady

                                  [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                                   Rarity
                                   Rarity
                                  1 cardTrap Hole
                                   Rarity
                                   Rarity
                                  1 cardTrap Hole
                                  Trap Hole
                                  Trap Normal
                                  Trap Hole

                                    [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


                                    rush-duel-sevens
                                    Music Princess
                                    5







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