Music Princess Deck Breakdown
Main Deck

x2 in 100%

x2 in 100%


WIND
3Trombow the Music Princess of Melodic Crown
ATK:
1000
DEF:
1000
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.

x3 in 100%

x3 in 100%


WIND
1Boton the Music Princess
ATK:
0
DEF:
500
The linchpin of the band. She commands her characterful comrades with deft motions of her rod. Say anything about her glasses and she'll stir up a storm.

x3 in 100%

x3 in 100%


WIND
8Digisoon the Music Fiend
ATK:
2400
DEF:
2000
[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.

x1 in 100%

x1 in 100%


WIND
9Divinebreath the Orchestral Music Fiend
ATK:
3000
DEF:
3000
"Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.

x3 in 100%

x3 in 100%


WIND
3Elemental HERO Avian
ATK:
1000
DEF:
1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

x3 in 100%

x3 in 100%


WIND
6Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].

x3 in 100%

x3 in 100%


WIND
7Ensembullfighter the Music Fiend
ATK:
2200
DEF:
2200
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, while this card is face-up, your opponent cannot activate Trap Cards when your WIND Attribute Warrior Type monsters declare attacks.

x3 in 100%

x3 in 100%


WIND
9Full Orchestra the Music Fiend
ATK:
2900
DEF:
2900
"Ensembullfighter the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, this card gains ATK equal to [the number of cards destroyed by this effect] x 600 until the end of this turn.

x3 in 100%

x3 in 100%


WIND
2Horn Knives the Music Princess
ATK:
500
DEF:
500
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.

x1 in 100%

x1 in 100%


WIND
6Vietor the Prevailing Wind
ATK:
1700
DEF:
0
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up WIND Attribute monster on your field. This turn, if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

x2 in 100%

x2 in 100%


Spell
NormalElemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

x1 in 100%

x1 in 100%


Spell
NormalFusion
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

x3 in 100%

x3 in 100%


Spell
NormalMusic Princess's Battle Ballet
[REQUIREMENT] You have 5 or more WIND Attribute Warrior Type monsters in your Graveyard. [EFFECT] Fusion Summon a WIND Attribute Warrior Type monster by shuffling monsters from your hand and/or Graveyard into the Deck as material.

x1 in 100%

x1 in 100%


Spell
NormalStraight Pierce
[REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

x2 in 100%

x2 in 100%


Trap
NormalExcutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.

x1 in 100%

x1 in 100%


Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

x1 in 100%

x1 in 100%


Trap
NormalTrap Hole
[REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.
Popular Skills
Music Princess's Breath: 100%
Music Princess's Breath
Main: 39









WIND
3Trombow the Music Princess of Melodic Crown
ATK:
1000
DEF:
1000
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.









WIND
8Digisoon the Music Fiend
ATK:
2400
DEF:
2000
[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.









WIND
9Divinebreath the Orchestral Music Fiend
ATK:
3000
DEF:
3000
"Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.









WIND
6Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].









WIND
9Full Orchestra the Music Fiend
ATK:
2900
DEF:
2900
"Ensembullfighter the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, this card gains ATK equal to [the number of cards destroyed by this effect] x 600 until the end of this turn.









WIND
2Horn Knives the Music Princess
ATK:
500
DEF:
500
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.









WIND
6Vietor the Prevailing Wind
ATK:
1700
DEF:
0
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up WIND Attribute monster on your field. This turn, if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).









Spell
NormalElemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.









Spell
NormalStraight Pierce
[REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).









Trap
NormalExcutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalExecutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.





